Styracosaurus
Explorer
I think that the imbued spell would be cast/centered from the point of impact from the arrow. So instead of having an extended radius for 'Detect Magic', you displace the origin of the 60 ft. quarter circle for Detect Magic. So you could Detect right in front of yourself, or you could detect 1000 feet away, but not both from the same casting of the spell.
On the good side, the spell list for "Imbue Arrow" is longer than I originally thought.
Spells past about 5th level are less interesting for Arcane Archer, IMO, because the character is more of a mage at that point.
Burning Hands
Color Spray
Cone of Cold
Darkness
Detect *
Fear
Grease
Hypnotism
Illusionary Wall
Magic Circle against *
Obscuring Mist
Shatter
Slow
I am less interested in damage spells. Imbue Arrow seems more like a tool than a weapon. The true strength of the Arcane Archer is the 'Enchant Arrow' class ability.
You can also combine the use of Imbue Arrow with the 'Phase Arrow' ability and send a fireball into an otherwise enclosed area.
On the good side, the spell list for "Imbue Arrow" is longer than I originally thought.
Spells past about 5th level are less interesting for Arcane Archer, IMO, because the character is more of a mage at that point.
Burning Hands
Color Spray
Cone of Cold
Darkness
Detect *
Fear
Grease
Hypnotism
Illusionary Wall
Magic Circle against *
Obscuring Mist
Shatter
Slow
I am less interested in damage spells. Imbue Arrow seems more like a tool than a weapon. The true strength of the Arcane Archer is the 'Enchant Arrow' class ability.
You can also combine the use of Imbue Arrow with the 'Phase Arrow' ability and send a fireball into an otherwise enclosed area.