Xael
First Post
After everyone has packed their supplies, you finally get to start your trip. You take the main street out of the northern gate of waterdeep, fighting your way through the crowds of people. Once outside, you take the road going west, as there should be an old path the workers used to use when building the mansion. Where it actually leads, is completely another matter.
The road you're traveling is in good condition, since it's used (and thus repaired) much by traders. There's not that much of a traffic coming from the other direction, since the bandits attacks have probably scared some merchants to take a longer road or seaway. Later in the evening, you find an old path that has sometimes apparently been used a lot, since vegetation is barely visible in the old wagon tracks. The path starts when you're almost already gotten to where the Sword Mountains start, and you can alrady see the earth starting to rise (and forming the mountain, which you can see very well) farther away.
The sun is starting to go down in the horizon.
OOC: The area surrounding the road is mostly plains and fields with a farm here and there. Perfect visibility (if long grass isn't taken into account) in daylight to every direction (expect the mountain, naturally).
So, I gathered this:
Armel's wagon (goes first) has Armel, Tyrog, Lugash...?
Beleril's cart has Belerin, Kurik...?
So how are Serei, Kavernus, Myrskog and Weslin traveling? Unless I'm othervise informed, I expect that they're walking (no difference in speeds I think).
Umm, by the way, I noticed that you need at least two beasts of burden... shaff, just use magical mount teleportation and gold exhancement spell to buy another donkey or something.
And Snowtiger: We had the discussion about the armors stacking before, but I haven't seen a chance in the Rogue's Gallery Thread.
The road you're traveling is in good condition, since it's used (and thus repaired) much by traders. There's not that much of a traffic coming from the other direction, since the bandits attacks have probably scared some merchants to take a longer road or seaway. Later in the evening, you find an old path that has sometimes apparently been used a lot, since vegetation is barely visible in the old wagon tracks. The path starts when you're almost already gotten to where the Sword Mountains start, and you can alrady see the earth starting to rise (and forming the mountain, which you can see very well) farther away.
The sun is starting to go down in the horizon.
OOC: The area surrounding the road is mostly plains and fields with a farm here and there. Perfect visibility (if long grass isn't taken into account) in daylight to every direction (expect the mountain, naturally).
So, I gathered this:
Armel's wagon (goes first) has Armel, Tyrog, Lugash...?
Beleril's cart has Belerin, Kurik...?
So how are Serei, Kavernus, Myrskog and Weslin traveling? Unless I'm othervise informed, I expect that they're walking (no difference in speeds I think).
Umm, by the way, I noticed that you need at least two beasts of burden... shaff, just use magical mount teleportation and gold exhancement spell to buy another donkey or something.

And Snowtiger: We had the discussion about the armors stacking before, but I haven't seen a chance in the Rogue's Gallery Thread.
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