RFisher: "the hero needs to be broken up into multiple heroes, each of which is a facet of the one."
Isn't the same true in many novels, movies, television shows etc.?
I agree though, that the main purpose was to create the need for group partisipation.
Also, this would explain what might be going on in 3E (the creation of a single hero that can do it all (part, fighter, part spell caster, part thief).
This change in rules might have something to do with WOTC market research which found the typical group had way fewer players and those players expected the game to be played for a shorter periods of time (in comparison). I haven't seen that research posted though in years. Does anyone have it?
Isn't the same true in many novels, movies, television shows etc.?
I agree though, that the main purpose was to create the need for group partisipation.
Also, this would explain what might be going on in 3E (the creation of a single hero that can do it all (part, fighter, part spell caster, part thief).
This change in rules might have something to do with WOTC market research which found the typical group had way fewer players and those players expected the game to be played for a shorter periods of time (in comparison). I haven't seen that research posted though in years. Does anyone have it?
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