I've been thinking about the transition from 4e to Next, as well as a look back at iconic material, and it makes me wonder if the adventures (including materials to use in home-brew adventures) are possibly more important than the system.
I pretty much just ignore it. I just don't use that kind of thing. Details like that are better custom built, or at least I always prefer to custom build them (or my DM does...).would you like for system/setting agnostic hooks, inns, towns/cities/villages, npcs, factions, etc? is that material useful to you to cherry pick, or do you completely ignore it? for example, as a continuation of Reavers of Harkenworld, I reskinned the Neverwinter setting to create Sarthel which is under the control of the Iron Circle.