I hope so ! I wish, I prey for good rules as promised !The Battlesystem rules for mass combat should make it easy to run fights with many followers .
I hope so ! I wish, I prey for good rules as promised !The Battlesystem rules for mass combat should make it easy to run fights with many followers .
But one thing I do not want are classes like a necromancer placed in a game where they can summon hoards of undead to take over the action economy. That could be stated for any summoning class.
Here's how I implemented troupe play in 1E:Perhaps more importantly - while troupe play may have started in a game with massive power differentials, that power difference really isn't required. So long as players have multiple characters they use (and some would say, they are used in different contexts) you're good for troupe play.
Here's how I implemented troupe play in 1E:
That sounds like a pretty fun game right there. Definitely going to yoink!/snip
That sounds like a pretty fun game right there. Definitely going to yoink!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.