wedgeski
Adventurer
Hey all,
I'm drawing up plans for my next D&D campaign, in which I want the PC's to be tasked with taming a wild and dangerous corner of the land in the name of the King. So, the campaign will have two modes: first, the kicking in of the doors and the slaying of the monsters, and second, a kind of socio-economic mini-game where the players have to tame the land, install lords, collect tithes, keep the populace happy, and essentially bring civilization to the wilderness.
This sounds exactly like Kingmaker to me but I'm very unlikely to run this campaign in either 3E or Pathfinder. Are the rules governing exploration, governance, etc. in that product something I could port to any version of D&D?
Thanks!
I'm drawing up plans for my next D&D campaign, in which I want the PC's to be tasked with taming a wild and dangerous corner of the land in the name of the King. So, the campaign will have two modes: first, the kicking in of the doors and the slaying of the monsters, and second, a kind of socio-economic mini-game where the players have to tame the land, install lords, collect tithes, keep the populace happy, and essentially bring civilization to the wilderness.
This sounds exactly like Kingmaker to me but I'm very unlikely to run this campaign in either 3E or Pathfinder. Are the rules governing exploration, governance, etc. in that product something I could port to any version of D&D?
Thanks!