CapnZapp
Legend
The point is: only the player knows what is a "fun" penalty, or what "challenge" is benign.
That's why I favor a penalty that is under control of the player, who gets to decide how often or how seldom it affects play.
The Flaw is such a solution.
Getting a permanent -1 is not. For some it's an appropriate reminder of your touch of the grave, for others it's an unfun burden.
The fact 5e shies away from permanent penalties like this, and tucks variants like Lingering Injuries away in the DMG, tells you where most people stand on this issue.
That's why I favor a penalty that is under control of the player, who gets to decide how often or how seldom it affects play.
The Flaw is such a solution.
Getting a permanent -1 is not. For some it's an appropriate reminder of your touch of the grave, for others it's an unfun burden.
The fact 5e shies away from permanent penalties like this, and tucks variants like Lingering Injuries away in the DMG, tells you where most people stand on this issue.