jeffhartsell
First Post
Blackeagle said:On the other hand, you don't want the game to be totally Diabloed where 20th level is just like 1st, but with bigger numbers. I think the increasing number of encounter/daily/utility powers may be part of what makes gaining those levels feel like progress.
Agree. 1st, 2nd, 3rd, and 5th all have new powers so you will feel like you are getting more powerful. But even if you had that same progression but started with two first level encounter powers instead of 1, the "getting better" vibe would not go away... at least, I am guessing it would not

Starting with more powers will be something to try after a year of 4e under our belts and a few splat books out with new options.

People are making good points about the number of encounter powers, but I'm still not a convert that starting with 2 encounters powers is *bad*. This is where having someone with R&D insight would be handying to hear from. Why capping encounter powers at 4 and why only start with 1 encounter power? You max at 4 encounter powers at 11th... that is a long way to 30 to just keep swapping out powers instead of getting a 5th power.