Wiseblood
Adventurer
[MENTION=86876]Iron Wolf[/MENTION] I know you were talking to Hobo but this post has iluminated some things for me. I have commented below and wonder what you think.
That might be me, I'll stand by it though.
Do you think this proposal could leave things less open to question?
I feel that if some rules are mores specific players and DM's are more likely to be on the same page.
I agree with this statement. I would add that I do not want rules to reference other rules. If that make sense.
I will pick on entangle here. ( I love to pick on entangle.) Especially PF's entangle. Fail your reflex save. You become entangled. The entire area becomes difficult terrain. So in my case the spell effect is actually "When this spell is cast, regardless of the outcome of the save, Someone must look up Entangled (condition) and difficult terrain." This spell is fractal.
I like the skill systems framework also.
Absolutely! I wasn't arguing against the 3.x system at all. I was countering the earlier poster who said "More complicated often makes things more meaningful; leaves things less open to question.".
That might be me, I'll stand by it though.
Do you think this proposal could leave things less open to question?
I feel that if some rules are mores specific players and DM's are more likely to be on the same page.
I don't want to see more rules and stipulations as I think the tools 3.x provides are great and can accommodate a tremendous number of scenarios and such if the DM is willing to use them as guidelines.
I agree with this statement. I would add that I do not want rules to reference other rules. If that make sense.
I will pick on entangle here. ( I love to pick on entangle.) Especially PF's entangle. Fail your reflex save. You become entangled. The entire area becomes difficult terrain. So in my case the spell effect is actually "When this spell is cast, regardless of the outcome of the save, Someone must look up Entangled (condition) and difficult terrain." This spell is fractal.

Agreed. I really like the framework the skill resolution system sets out for us. It provides me all the tools I need to make rulings on the fly. I don't want to see every possible scenario for a climb to know how to set the DC. I want a couple rough guidelines to help guide me a bit in setting a DC and I'll take it from there.
I like the skill systems framework also.