Hussar
Legend
Yeah, I gotta go with the idea that we are certainly not in any sort of dark ages of gaming now. There are just so many systems out there. If you cannot find a system to perfectly match your idea, you're not looking hard enough. Everything from one page systems like Weird West to pass-the-story-stick Indie games to mainstream monster games with dozens (if not hundreds) of supplemental books. Good grief, it's an embarrassment of riches.
Never minding things like production values. I mean, we've gone from hand drawn blue ink maps on the back of cardboard to full color, professionally produced products that aren't all that out of place hanging on a wall. Hard cover, full color books are pretty much the norm now.
My Basic D&D book was put together with staples! Compare that to even Kickstarter backed projects. Name three products produced in the 1980's that can come even remotely close to the production values of something like Ptolus. Or heck, even the D&D core books (3e or 4e). Compare the AD&D and 3e Tome of Magic and tell me we're in the dark ages.
Never minding things like production values. I mean, we've gone from hand drawn blue ink maps on the back of cardboard to full color, professionally produced products that aren't all that out of place hanging on a wall. Hard cover, full color books are pretty much the norm now.
My Basic D&D book was put together with staples! Compare that to even Kickstarter backed projects. Name three products produced in the 1980's that can come even remotely close to the production values of something like Ptolus. Or heck, even the D&D core books (3e or 4e). Compare the AD&D and 3e Tome of Magic and tell me we're in the dark ages.