Nah, if the DM have to fix it, it’s a design issue. Or at the very least it’s an issue of badly communicating the assumptions baked into the system. This is one of those case where the transparent philosophy of 4e design is superior. I still don’t get how transparent game design, ESPECIALLY on the DM side, was such a controversial thing? “Oh no! My game feels like a game now that I know game designer worked on it using game design principle! The horror!” AUGH! You’re the DM, you’re already backstage, don’t get mad if you see the stage hands!