Barastrondo
First Post
I've done it before, might do it again. Usually it's a matter of "corrective fudging", wherein I realize that I or someone involved with the rules has made something of an oversight: a monster's a little too weak or too strong, for instance, and I didn't catch it the first time around. (Oh, for the days of college when I had all that extra spare time to plan game sessions.) I don't generally trust all of the planning and mechanics to be perfectly thought-out ahead of time, so I leave a little wiggle room to fix things in play. Mostly that applies to statistics, but I can't say "I would never" to dice, particularly if it's a system where there is no curve to the dice (a d20 rather than 3d6, for instance). I like and respect my fellow game designers, past and present, but sometimes they make mistakes (just like I do), or simply miss my group's play dynamic by a few percentile points.