Are you dropping WoW for D&DI?

Dropping WoW for D&DI?

  • I play WoW, but I'm planning on dropping it for D&DI

    Votes: 4 4.7%
  • I play WoW, but I'm planning on keeping it and still join D&DI

    Votes: 9 10.5%
  • I play WoW, no, I'm not planning on joining D&DI

    Votes: 7 8.1%
  • I don't play WoW, but I'm planning on joining D&DI

    Votes: 39 45.3%
  • Undecided

    Votes: 14 16.3%
  • Online gaming sucks

    Votes: 10 11.6%
  • What's WoW?

    Votes: 3 3.5%

Alnag said:
My main problem with DI is that ... I have no credit card. Seriously, I know in USA/West Europe this is not a problem, but round here banks are more cautious and will not give you card unless you have really good income (which I haven't). Yeah... still in the period of mostly cash economics round here. It so... sucks. So however good or tempting DI might be, I am not going to participate... because... I can't.

I would imagine they will offer alternative methods such as prepaid game cards or the option to use PayPal. WoW and other MMOs use both of these, so I can't imagine why WoTC wouldn't do the same. If it brings them more customers, it's a win-win situation.
 

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I'm dropping WoW because I haven't played it in months. Same with City of Heroes. I'm doing more tabletop gaming these days, and MMORPGs just can't compete. As for D&D Insider . . . I dunno. I'll give it a chance. I'm not too enthusiastic about monthly fees, though.
 



Ankh-Morpork Guard said:
From what I've seen, the people comparing WoW to D&DI are the ones that have never played WoW, admit to that, and then speak about how horrible it is anyway. So methinks its a bit of a skewed look at things.

Like Ryan Dancey?

http://web.mac.com/rsdancey/iWeb/RSDanceyBlog/Blog/D97DB2B1-A376-4162-85FB-5E6C0DB4EE90.html
For 20 years of D&D’s history, it was unclimbable. By the end of the century, technological change made an attempt on it possible. That techology is the internet. While men struggled up the slopes of mountains, other men learned how to go farther, faster, and higher, than any before them. Eventually, a dozen walked on the moon. Likewise, just as the potential for technology to revolutionize tabletop roleplaying emerged, other people used that same technology to get bigger, and massively multiplayer, moving the entire game into the virtual domain. Earlier this summer, the current leader in that market, Blizzard, announced that there are more than 9 million people playing World of Warcraft. This is the equivalent of telling people on the summit of Everest that Armstrong just made a giant leap on their behalf.
 


I played WoW for a few months when it came out. I haven't played for like 2 years. Probably won't start up again.

Even if I like 4E (who knows, at this point?) or even just buy the books out of curiosity (at least as likely as anything else) I probably won't pay for the DDI. $10 a month is actually significant to my luxury budget. There's always a chance, though, if I think that Dragon and Dungeon are going to totally knock my socks off.

If I get into 4E, it will probably be core only + adventures and maybe a setting.

P.S.: So my vote is "I don't play WoW and probably won't get DDI, but I don't oppose either in principle."
 

I spend hours and hours playing both WoW and D&D.

But the DI won't work on a Mac, so it's not worth considering unless something changes.

Basically, I'd care about DI if it cared about me...
 



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