Fenes said:You could also see the earlier SWG versions (pre-CU, and CU) as "editions". Semantics, nothing more.
What, exactly, is the part of the Realms you like then Mourn, or are you just taking a rhetorical contrarian angle?your "awesome Grey Box Realms" is my "get that crap away from me Realms."
rounser said:What, exactly, is the part of the Realms you like then Mourn, or are you just taking a rhetorical contrarian angle?
No, no problem. You've just confirmed where I suspected you were coming from. I at least suspected you'd be at least a fan of part of the existing Realms before taking the position you have. You've genuinely surprised me there - I assumed you'd say something like "Zakhara" or such. Frankly I'm a little disappointed.What part do I like?
The part that got me interested in the Realms as a setting to run, as opposed to just a novel line to read (which is all it was to me before): the big changes coming from the Spellplague. I intend to run a Realms game for the first time in history.
Do you have a problem with me pointing out that tastes are subjective to someone who is asserting their opinion as if it were fact? Or was it just because you share his opinion?
rounser said:No, no problem. You've just confirmed where I suspected you were coming from. I at least suspected you'd be at least a fan of part of the existing Realms before taking the position you have. You've genuinely surprised me there - I assumed you'd say something like "Zakhara" or such. Frankly I'm a little disappointed.
You don't see the irony in this? The Grey Box was pre-novels, pre-supplement avalanche, pre-grafted on settings. The novels you're talking about are partially responsible for getting the realms into the mess it currently requires a reset for. And yet you're railing against the Grey Box?I've been reading FR novels for over 10 years now, but I never had interest in the setting as a place to play. My friend ran a couple "sorta FR" games, but never really got into it (usually just grabbed stuff from FR books to throw into games). It just never interested me as a place to tell my stories until now, to the point where I picked up Grand History of the Realms to have access to historical stuff in my 4e games.
rounser said:You don't see the irony in this?
And yet you're railing against the Grey Box?
rounser said:the Grey Box?
Edena_of_Neith said:Try this as a way of looking at the Grand History of the Realms:
- The Arcane Age Setting (all Arcane Age rules in effect) - Covers all the time from -100,000 DR (the end of the Age of Thunder and the Time of the Creator Races) to the Fall of Netheril
- The Fall of Myth Drannor Setting (modified Arcane Age rules in effect) - Covers the time from the Fall of Netheril to the Fall of Myth Drannor, a time in which the use of High Magic was truly deadly
- The 1st Edition Realms (all 1st Edition rules in effect) - Covers the time from the Fall of Myth Drannor to the Time of Troubles.
- The 2nd Edition Realms (all 2nd Edition rules in effect) - Covers the time from the Time of Troubles until the End of the Elven Retreat and the Rise of the Dwarves (the dwarves start becoming wizards.)
- The 3rd Edition Realms (3.0 and 3.5 rules in effect) - Covers the time from the Rise of the Dwarves until sometime during the Spellplague.
- The 4th Edition Realms (all 4th Edition rules in effect) - Covers the Forgotten Realms from sometime during the Spellplague onward.
Edena_of_Neith (who is a longtime Realms Fan)