Mercurius
Legend
I ran into one of the players in my group-on-hiatus the other day and talked briefly with him about the Next campaign we're starting up in a few weeks. He was the player who attained the greatest rules mastery with 4E; he played a rogue, the only character to survive the entire three-year campaign from 1st to 17th level, and really got the whole combat advantage thing, and was always figuring out ways to optimize his capacity as a striker. Anyhow, while he's open and curious about Next, especially when I emphasized the "theater of mind" focus, I've had a tingling worry that he, and maybe one other player who attained similar rules mastery, will miss the AEDU paradigm.
I'm not sure it will be that different from the DM's side of the table and monsters will still effectively have the same "powers." But for non-spellcasters it seems like it is quite different. Of course PCs will still be able to do all kinds of things - everything and more that they did in 4E - but there won't be the same pre-made avenues of expression, i.e. powers. Except for spellcasters, of course.
So I ask you, for those switching to 5E from 4E, are you worried about missing powers? For those having played the playtest, did there feel like a lack?
I'm not sure it will be that different from the DM's side of the table and monsters will still effectively have the same "powers." But for non-spellcasters it seems like it is quite different. Of course PCs will still be able to do all kinds of things - everything and more that they did in 4E - but there won't be the same pre-made avenues of expression, i.e. powers. Except for spellcasters, of course.
So I ask you, for those switching to 5E from 4E, are you worried about missing powers? For those having played the playtest, did there feel like a lack?