I'm very interested in "kid friendly" products, but what I mean by that might be different than some.
By "kid" I mean age range 9-12.
By "friendly" I mean easy to understand, like the old basic versions of D&D from the late 70s and 80s.
I do NOT mean "light-hearted and childlike". I started playing at age 10 (and my friends at ages 9 and 12), and I would have HATED some cutesy, candy-coated version of the game. Our characters were typically neutral-selfish in alignment, and a favorite thing for our magic-users to do was summon Old Ones, devils, demons, and such. We killed everything that might have a copper piece. Lots of combat, demon-summoning, and crass materialism characterized our D&D play.
I don't think this is unusual for boys that age.
By "kid" I mean age range 9-12.
By "friendly" I mean easy to understand, like the old basic versions of D&D from the late 70s and 80s.
I do NOT mean "light-hearted and childlike". I started playing at age 10 (and my friends at ages 9 and 12), and I would have HATED some cutesy, candy-coated version of the game. Our characters were typically neutral-selfish in alignment, and a favorite thing for our magic-users to do was summon Old Ones, devils, demons, and such. We killed everything that might have a copper piece. Lots of combat, demon-summoning, and crass materialism characterized our D&D play.
I don't think this is unusual for boys that age.