Keith Robinson
Explorer
Hey, there's some good stuff here. Thanks
Firstly, I should say to the OP that I wouldn't worry too much about realism, as it is more about getting together a backdrop that suits the needs of your game and your players. Most people don't really care about what the reality is so long as it feels real to them.
Having said that, reflecting on the real world is a great way to improve your skills when constructing urban centers.
Here are a few websites that might offer additional insight:
Medieval England - Medieval towns - a look at daily life in a medieval town, which is easy to read and offers a lot of insight without being overly detailed.
Medieval Towns - supplies some historical data (or lack of it!) of medieval towns and looks briefly at why towns were likely to emerge and what it might be like to live in one.
Medieval Life - Towns and Villages - just a fun look at what you might need if you were going to build a town in medieval times. Just some things to think of when designing your own.
http://ads.ahds.ac.uk/catalogue/adsdata/arch-769-1/ahds/dissemination/pdf/vol06-07/6_202_239.pdf [PDF, 2.4 meg] - a very detailed look at medieval houses, which includes sketches. Probably more info than you need, but still offers some interesting insights.
And here's a list of medieval jobs for commoners and experts from my own site, which might help fill some stuff out
Firstly, I should say to the OP that I wouldn't worry too much about realism, as it is more about getting together a backdrop that suits the needs of your game and your players. Most people don't really care about what the reality is so long as it feels real to them.
Having said that, reflecting on the real world is a great way to improve your skills when constructing urban centers.
Here are a few websites that might offer additional insight:
Medieval England - Medieval towns - a look at daily life in a medieval town, which is easy to read and offers a lot of insight without being overly detailed.
Medieval Towns - supplies some historical data (or lack of it!) of medieval towns and looks briefly at why towns were likely to emerge and what it might be like to live in one.
Medieval Life - Towns and Villages - just a fun look at what you might need if you were going to build a town in medieval times. Just some things to think of when designing your own.
http://ads.ahds.ac.uk/catalogue/adsdata/arch-769-1/ahds/dissemination/pdf/vol06-07/6_202_239.pdf [PDF, 2.4 meg] - a very detailed look at medieval houses, which includes sketches. Probably more info than you need, but still offers some interesting insights.
And here's a list of medieval jobs for commoners and experts from my own site, which might help fill some stuff out