Here's what I gots so far. Still hammering a bit on the backstory and flavor stuff, but gots enough to evaluate the character.
Valya
Human Wizard 4
Background: Noble
Str 08 -1 (0)
Dex 14 (7)
Con 14 (5)
Int 18 (9)
Wis 12 (4)
Cha 12 (4)
HP 26
AC 12
Prof Bonus +2
Init +2
Race
Human
+1 to Int and Con
Bonus feat
Bonus skill training
Background
Noble
Skills: History, Persuasion
Tools: Gaming Set
Languages: Any one
Feature: Position of Privelege
Personality:
Ideal:
Bond:
Flaw:
Class
Wizardry
Ritual Casting
Arcane Recovery (recover 2 slot w/short rest)
Arcane Tradition: Transmutation
- Minor Alchemy (transmute nonmagic object, 1 hour concentration, takes 10min/cubic foot)
Feats
B Keen Mind (+1 Int, know direction, time of day, perfect recall within 30 days)
4 Observant (+1 Int, Read lips, +5 passive perception and investigation)
Proficiencies
Weapons: Daggers, darts, slings, staves, lgt crossbow
Tools: Gaming set (chess)
Saves: Intelligence and Wisdom
Skills
Arcana
Investigation
Perception
History
Persuasion
Languages
Common, Draconic, Infernal
Spellcasting (Save DC 14)
Slots 1 - 4, 2 - 3
Prepared
1 - Exp Retreat, Magic Missile, Mage Armor, Shield, Burning Hands, Grease
2 - Scorching Ray, Misty Step
Spellbook
0 - Light, Shocking Grasp, Ray of Frost, Mage Hand
1 - Expeditious Retreat, Find Familiar, Identify, Mage Armor, Shield, Magic Missile, Burning Hands, Grease
2 - Scorching Ray, Suggestion, Alter Self, Misty Step
Equipment
Cash: 15
Weapons
Spell Attack, +6
Dagger, +4 atk, 1d4+2 dmg, class
Armor
None
Gear
Fine clothes, bg
Signet ring, bg
Arcane Focus: Orb, class
Spellbook, class
Scholar pack, class
- Backpack
- Book of Lore
- Ink bottle
- Inkpen
- Bag of Sand
- Small knife
Potion of Healing (2d4+2), 50
Flask of Holy Water, 25
Familiar (100gp)
Dofu
Tiny Fey Owl, unaligned
AC 11
HP 1
Speed 5', fly 60'
Str 3, Dex 13, Con 8, Int 2, Wis 12, Cha 7
Initiative: +1
Skills: Perception +3, Stealth +3
Senses: Darkvision 120', passive perception 13
Attack: +3 to hit for 1 slashing damage.
Traits
Flyby - An owl provokes no opportunity attacks when it flies out of a foe's reach.
Keen Sight - An owl has advantage on Wisdom (Perception) checks that rely on sight.
Telepathic bond - While within 100' I can use an action to see and hear whatever the familiar can, using its special senses. I cannot use my own senses while doing this.
Pocket Protector - I can use an action to dismiss my familiar to a pocket dimension, or call it forth to any empty square within 30'.
Spell Sharing - When I cast a spell with a range of Touch, and my familiar is within 100', my familiar can deliver the spell as if it had cast it. The familiar uses its reaction to do this. The attack roll uses my bonuses.