• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Argent's Happy Happy Go Go game! Reopened. Need 2 to 3 players.


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*GASPS IN SHOCK* I missed one? I MISSED ONE?
How the heck did I miss one?

I blame PC. ;)

Anyways, wether or not you have any more room(Pls say you do, even though the thread says closed..) I would like to offer a suggestion to Kitana.

Biggest, badest sword available? GOT to be the Flamberge, that's why I luv it. It's from the Quintessential fighter, and here's the stats:
Flamberge, Large Slashing weapon (16Lb). cost: 125GP. Damage: 2d6+1.5X Str mod. Crit: 18-20/X2. The flamberge is a huge sword, born from legend and many fighters are keen to wield one when seeking to gain a reputation for themselves. Forged with a waved blade, the design greatly increases the surface area available for swings, allowing a fighter to cut through his/her opponent's defences with ease and cause crippling damage. It is, however, also more difficult to construct and therefore expensive.

MY NOTE: It's basically a wavy G.sword that costs more and has better threat range.
 

Name: Err... Does he have to have a name?
---
Race: Halfling
Gender: Male
Sorcerer 3
Experience: 3000 Next Level: 6000
Alignment: Chaotic Neutral
---
Str: 6 (-2)
Dex: 13 (+1)
Con: 10 (+0)
Int: 12 (+1)
Wis: 10 (+0)
Cha: 16 (+3)
---
Combat
Max HP: 12
Type Total (Ability)
Melee: +0 (-2)
Ranged: +3 (+1)
Initiative Mod: +1
---
Unarmed (1d2) +0 -2
Speed Walk 15'
---
Defense
AC 12 (+1 Dex, +1 Size)
---
Save (Base)
Reflex +3 (+2)
Fortitude +2 (+2)
Willpower +4 (+4)
---
Weapons
+3 S 1d8(P) 1 80' Simple-Ranged 19-20(2) Crossbow (Light)
---
Feats:
Combat Casting,Scribe Scroll
---
Skills
Total Rank Ability Name
7 6.0 1 Alchemy -3 0.0 -3 Climb 2 0.0 2 Hide -3 0.0 -3 Jump 7 6.0 1 Knowledge (Arcana) 2 0.0 2 Listen 0 0.0 0 Move Silently 1 0.0 1 Search 7 6.0 1 Spellcraft 0 0.0 0 Spot
---
Equipment
Eq (QTY) Weight Name
Y (0.0) 1.5 Outfit (Scholar's/Small) N (5.0) 1.25 Alchemist's Fire (Flask) N (1.0) 0.0 Wand (Burning Hands) Y (1.0) 6.0 Crossbow (Light) N (1.0) 5.0 Bolts (Crossbow/50) N (3.0) 0.0 Potion (Cure Light Wounds) N (2.0) 0.0 Scroll (Fireball) N (10.0) 0.0 Scroll (Magic Weapon) N (5.0) 0.0 Scroll (Grease) N (5.0) 0.0 Scroll (Charm Person) N (2.0) 0.0 Scroll (Bull's Strength) N (3.0) 0.0 Scroll (Change Self)
CarryingCapacity: 45.0 Load: Medium
TotalWeightCarried: 17.25 lbs
---
Funds:
Companions:
Magic Items:
---
Number of Castable/Knowable Spells/Day
Level: (Cast/Known)
0 1 2 3 4 5 6 7 8 9
6/5 6/3 0/0 0/0 0/0 0/0 0/0 0/0 0/0 0/0 Sorcerer

---
Spells known
0 Sorcerer Dancing Lights, Detect Magic, Mage Hand, Open/Close, Prestidigitation
1 Sorcerer Burning Hands, Expeditious Retreat, Shield
---
Special Abilities:
+1 on all saves,+2 morale bonus vs fear,+1 to hit with thrown weapons,Summon Familiar
 

Well, I guess I'll just have to live with shooting the food...I am 'The Elf' ,after all...Man, I almost went Archer...we don't have one, and these games need an Archer...Hmm...Not set yet.
At least I'm not 'The Wizard',it seems that 'The Wizard is about to Die' "Aarrrhhhhh..."
more often than the Elf shooting the food.
I might go Wood Elf Cleric of Corellon Larethian 1/Fighter 2.I'd even wear green clothes and always carry my bow...


Hmm...
 




:D :D :D :D :D :D :D :D :D :D :D :D
Okie day. Hmm, we've got "the elf" So I guess I'll be...
The Halfling.

Time to show everybody how a halfling's truley supposed to be played, and THIS time no munching.. honest... I mean it.. hey, stop laughing at me! I can do it. watch:

Bob Fernow
Male Halfling rog 3
str: 8
Dex: 12
Int: 10
wis: 10
con: 10
cha: 10
specializes in throwing rocks at badguys then running and hiding behind the big fighter.

*BTW, no this is NOT my real character(No, really?). I'll post him/her up when I'm done.
 


Gwaelin Moonbrooke

Female Human Pal3: HD 3d10+6; hp 36; Init +0; Spd 20ft; AC 20 (+8 Armor, +2 Shield); Reach 5ft, Melee masterwork longsword, +7 (1d8+2/crit 19-20/x2); Ranged shortbow, +3 (1d6/crit 20/x3, range 60'); SQ: Divine Grace, Divine Health, Aura of Courage; SA: Turn Undead 5/day; AL LG; SV Fort +7, Ref +3, Will +5; Str 14, Dex 10, Con 14, Int 10, Wis 14, Cha 14.

Skills (total/ranks): Diplomacy (8/6), Heal (8/6), Ride (6/6).

Feats: Cleave, Power Attack, Weapon Focus (Longsword).

Languages: Common.

Racial Features:

Medium Humanoid (Human).
+1 Skill Point Per Level.
Bonus Feat.
Base Speed 30'.

Class Features:

Profecient in all Simple and Martial Weapons, as well as all Armor and Shields.
Detect Evil.
Divine Grace.
Lay on Hands 6 HP/day.
Divine Health.
Aura of Courage.
Smite Evil.
Remove Disease.
Turn Undead.

Possessions (worn): full plate, large steel shield, masterwork longsword, halfspear, shortbow, daggers (2), arrows (20), wooden holy symbol, backpack, explorer's outfit.

Possessions (in backpack): flint and steel, wand of cure light wounds (50 charges), everburning torch, sack, waterskin, whetstone, trail rations (5 days), bedroll, 21 GP, 1 SP 8 CP.

Total gear weight: 102.6 lbs.
Capacity: 58 lbs./116 lbs. /175 lbs.

Description: 5'8", 135 lbs. Age 22. Green eyes, blond hair.

History: Gwaelin comes from a long line of heros. In fact, for the last dozen generations, it seems every third generation in her line has saved at least one kingdom. The last hero was her great-grandfather...
 
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Into the Woods

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