Ok, so still pretty new to DM'ing 5th ED. Am making a long term NPC that the party will be interacting with for a fairly long time to come.
Wealthy father wants his son to have his 'time in the sun' before settling down to the family business. The PC's will be in charge of keeping him alive and letting him seem like and think he is the hero.
6th level. Probably Human or Half-elf.
I was thinking a fighter with Str 12, Dex 14, Con 10, Int 12, Wis 8, Cha 12
before race and levels. But I could be talked into something else.
He would have had expensive fencing instructors. But not the hardships of someone who actually actually served in any real military organization.
What kind of choices, options, feats, proficiencies, and gear would you give him?
Wealthy father wants his son to have his 'time in the sun' before settling down to the family business. The PC's will be in charge of keeping him alive and letting him seem like and think he is the hero.
6th level. Probably Human or Half-elf.
I was thinking a fighter with Str 12, Dex 14, Con 10, Int 12, Wis 8, Cha 12
before race and levels. But I could be talked into something else.
He would have had expensive fencing instructors. But not the hardships of someone who actually actually served in any real military organization.
What kind of choices, options, feats, proficiencies, and gear would you give him?