Okay, not unreasonable. Is there a skill check the +2 applies to? Also, keep in mind the apparent weight discrepancy. Clothing normally weighs more than 1 pound, and 1/4 the value for Small creatures. But, masterwork clothing is always 1 pound, regardless of size.Darmanicus said:So I'd have to disagree, clothing is a tool for warmth and coverage of the body.
Even animated, they would be immune to most enchantments.Darmanicus said:I'd allow clothing to be enchanted.
No. You can cast magic weapon on a non-masterwork weapon, but you can't add weapon enhancements to it.Stalker0 said:I believe the fact allows clothing to be enchanted as armor. Afterall, you can put a magic vestment on it, one shouldn't you be able to enchant it?
Because cloths are not armor. If magic vestment did not specify you could cast it on normal cloths, the spell would not work on normal cloths.Stalker0 said:I believe the fact allows clothing to be enchanted as armor. Afterall, you can put a magic vestment on it, one shouldn't you be able to enchant it?
A wotc splat book allowed this, though i don't remember which.Dr. Awkward said:So do bracers of armour, and they're wondrous items, not armour. You can't make light fortification bracers of armour.
Wouldn't that be Survival? As in, the DC 15 check to grant a +2 bonus to Fortitude saves against severe weather.Infiniti2000 said:Okay, not unreasonable. Is there a skill check the +2 applies to?
That would be the Arms and Equipment Guide.frankthedm said:A wotc splat book allowed this, though i don't remember which.
Infiniti2000 said:Even animated, they would be immune to most enchantments.![]()
Well, the masterwork tool says "if any", so it's not necessary to find a skill it applies to. But, note that you'll be far better off with a cold weather outfit.Dr. Awkward said:Wouldn't that be Survival? As in, the DC 15 check to grant a +2 bonus to Fortitude saves against severe weather.
SRD said:Cold Weather Outfit
A cold weather outfit includes a wool coat, linen shirt, wool cap, heavy cloak, thick pants or skirt, and boots. This outfit grants a +5 circumstance bonus on Fortitude saving throws against exposure to cold weather.
I'd say masterwork cold weather clothing helps the save 2 points or allows one to take 10 on that save. I's say this cost is +50 gp as a masterwork tool is. IMC The extra cost to make clothing suitable for enchancement would be the same as armor [+150 gp].Dr. Awkward said:Wouldn't that be Survival? As in, the DC 15 check to grant a +2 bonus to Fortitude saves against severe weather.