Arms and equipment guide questions...

Hypersmurf or kreynolds, could you visit our gaming session just once to slap around some of the players who think they know rules but DON'T in our group?

I had to spend 45 minutes looking through books last night finding exact text to prove that Phase Spiders do not provoke attacks of opportunity by using their etherial juant ability.

UGH!

At one point one of the guys... who actually knows the rules quite WELL... except when he's being pig-headed about something was insisting that ALL Move Equivalent actions provoke AoO.

Heck, I'll be the first to admit that I'm pretty good with the rules, but I make mistakes often enough... but sometimes in our group it can get ridiculous when one player insists that the rule is different.

Of course, it doesn't help that in this campaign, I'm not the DM. If a player argues with me while I'm the DM, I simply RULE unless they can show me I'm wrong right then and there. The DM we have in this campaign doesn't ever rule on anything... he just kinda lets the group decide.
 

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Murrdox said:
Hypersmurf or kreynolds, could you visit our gaming session just once to slap around some of the players who think they know rules but DON'T in our group?

ENboards rules lawyer service... faster than your pizza!

Pay more to get Caliban!
 

Hypersmurf or kreynolds, could you visit our gaming session just once to slap around some of the players who think they know rules but DON'T in our group?

I suspect the airfare would be more than you're willing to pay ;)

I had to spend 45 minutes looking through books last night finding exact text to prove that Phase Spiders do not provoke attacks of opportunity by using their etherial juant ability.

You only need one book for that one :)

MMp150, Phase Spider : Ethereal Jaunt [Su].
MMp8, Supernatural Abilities: Supernatural abilities do not provoke AoOs and never require Concentration checks :)

-Hyp.
 

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