AbdulAlhazred
Legend
I could ask the question, why would anyone play a cunning sneak when you can play an artful dodger or brutal scoundrel? Gaining combat advantage, both with range or with melee is easy enough without cunning sneak. I find the other builds to be stronger than the cunning sneak as they provide both broader options and better damage.
Yeah, that's kind of my question. Low level Brutal Scoundrels have to work at it a decent amount, but they should be getting CA a good bit and with their extra +STR bonus to SA damage if they miss out on it once in a while they're still coming out even. An AD build rogue should have CA pretty close to 100% of the time. CS is a good option, but its advantages, I'd say, often have more to do with things like being able to play sniper effectively in tactical situations where that is particularly advantageous, which probably has more to do with the specifics of the adventure you're in than anything else. If a story arc involved a lot of guerrilla warfare against superior enemy forces, then I'd maybe want a CS rogue vs one of the other builds. In a more typical game they are probably roughly equal with AD maybe being a bit more flexible and doing a bit more damage but also taking more risks.