Psion
Adventurer
Nifelhein said:Yeah, but for the epic ones we need to have a simetric name system with epic level, because it is not open,
Incorrect. 3.5 epic stuff was in the DMG, and in the SRD.
and for constructs it would be great, you could even add everything about psionics, after all it would make for a great addition, I don't play it, but people seem to like it a lot.
Why is that? I use it almost as-is for psionics, only making the items into psionic equivalents (e.g., potions are tatoos for psions.) The only catch is that psions can use any of their points to satisfy the "spell slot" requirments, instead of only a portion of them. However, psions have less points that arcane and divine casters do the equivalent number of spell slots. The upshot of this is that a psion could probably make a more potent single function (or otherwise low SS) item than an arcane or divine caster could, but multi-spell items would be more limiting. Which sort of follows the way psionic items are anyways.
Right now, I am looking at translating some items from the mind's eye to the artificer's handbook rules, but as they are not open content, unfortunately, I don't see being able to add them to the "living document."