Ashin's Commission: The Great Escape!


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(OOC: Okay, Ironwolf can move to be better to help Hulgyr out. Also, Eternity may be your healer of choice, especially with her 'heal from Pyschometabolism' ability, and you'll see why momentarily)

*Ironwolf moves up to protect the fallen Hulgyr.*

"The orc has fallen? Oh that's not good! When his rage ends, he's probably going to die. I hope one of you can heal him. But if you're going to keep fighting," she shakes her heads and sighs, "It seems you have left me no choice. I can't just let my poor Chevaliers die, can I?"

"Oh mighty Hyrag! In your light may your children see the truth, in the sun's rays, may the evil ones be burned away..."


*She incants in prayer, and suddenly, a radiant flame of divine energy strikes
downwards to slam into Zaeryl, Eternity, and Almayce. Zaeryl curses--some of this energy is divine, so even though he warded himself from energy with his power, he still needs to use his Elan abilities in an attempt to dodge the blow and avoid losing his nearly-finished construct. Fortunately, that proves to be just enough for him to partially dodge. Eternity gets very lucky and dodges some of it too, but the same eclectic studies that make Almayce the king of willpower also make him rather awful at reflexes, so he suffers the full attack.*

(OOC: Damage--6 to Zaeryl, 14 to Eternity, 31 to Almayce. With his low HP, that's going to knock Almayce out, I suspect.

Eternity, Zaeryl, and Almayce (if somehow conscious) turn )
 


Eternity will quickly check Almayce for vital signs, looking up at Zaeryl with tears in her eyes she says, "I need to get to Hulgyr and Michael before they end up like Almayce." With that she'll move up to Michael first.

ooc: I think that's more than enough actions for this round. Let me know if I have more.
 

Erekose13 said:
Eternity will quickly check Almayce for vital signs...
OOC: He's at -24 HP, so that will probably be a very quick check. Almayce only had one CLW left anyway.
 
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(OOC: I would pick Hulgyr first since he's at -8 and will also die when Rage ends, plus you can use Ironwolf and the Astral Construct as a little mini-wall to block for you and keep them from going for Eternity, whereas heading towards Michael makes you a very easy target for the Chevalier that downed Michael. Correct me if you prefer to go towards Michael)

*Eternity heads over towards Hulgyr and Michael, veering towards Hulgyr, hoping that Ironwolf and the construct will be able to block for her, and they're large enough that this is probably true. She can reach Hulgyr next round and heal him.*

*Meanwhile, Zaeryl manages to keep his power despite the damage, so a flying construct coalesces behind the priestess and slams at her three times, hitting only twice.*

*The old constructs keep on attacking. The one near Hulgyr, mostly due to Hulgyr's mighty blow, seems to have that Chevalier on the ropes*

(OOC: Damage is now E1: 69 - x - 3y, E2: 24 - 3y, E3: 0)

*Too low on power to consider summoning another construct, Zaeryl ponders his options. Clearly his mundane weapons, also, were useless. The best bet seems to him to optimise his few remaining points by spending exactly two points (reduced to one) per attack, so he fires a crystal shard at the priestess, scoring minor damage.*

(OOC: She takes 14 from the construct and 8 from the tiny Crystal Shard, so 22.)

*All but Michael's Chevaliers are engaged with Constructs, so they can't move about without exposing themselves to an attack, and Hulgyr's Chevalier is too weak to consider that, plus the female Chevalier is too far to actually attack right now if she did that. Still, she shifts herself towards the fight as she continues to attack the construct.*

*Michael's old buddy decides that charging Ironwolf would be both fun and educational. He stops two spaces away and creates the oversized claw, which turns out to have enough reach to attack. However, the Concealing Amorpha ruins the potentially-devastating attack. Still, the Chevalier leaves the claw fully-formed, something that the others haven't done yet.*

(OOC: Ironwolf's turn, engaged in combat with E3. Also Hulgyr drops to -9 now (told ya you need to head to him first Erekose ;))
 




ooc: its not really hps I'm worried about. She only has a few pps left and has already proven completely useless without them. Something I hope to rectify with treasure after this :)
 

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