Dimwhit
Explorer
We had an issue come up with an Assassin's death attack and it was curious. (I don't know if 3.5 will change this at all.) Basically, the death attack is a sneak attack that requires a Fort or die save. However, this means that Rogues, Barbarians, and Assassins themselves are immune to the death attack! (Assuming they're high enough level to have uncanny dodge.) Correct? Since they can't be denied their dex, they can't be suseptible. That struck us all as being very odd.
Don't most Assassin's Guilds work on the principle that you become the leader by assassinating the previous leader? That's pretty much impossible. Sure, they could just kill them in a fight, but that's just not right.
Did I miss something?
On a similar note, the Blind Fight feat, which can be taken at first level, also seems to negate assassination attempts. Another reason to take it!
Don't most Assassin's Guilds work on the principle that you become the leader by assassinating the previous leader? That's pretty much impossible. Sure, they could just kill them in a fight, but that's just not right.
Did I miss something?
On a similar note, the Blind Fight feat, which can be taken at first level, also seems to negate assassination attempts. Another reason to take it!