Henry
Autoexreginated
I was hoping that one of the learned sages of ENWorld would help with a foolishly simple problem.
In 3.0, I understood gauging an encounter's EL to be: use the creatures' CR as a base, then for every doubling of the number of creatures of that same CR value, add +2. Is this rule correct, and if so, does it still apply in 3.0?
I ask because for an upcoming game I am envisioning a simple "mook fight" of a number of CR 1 creatures; it is a straight-up fight with no ambushing or circumstances that would make it a more difficult encounter. However, +2 for every doubling sounds like a gross overestimation of their capabilities.
Also, could someone tell me if the Encounter Level gauging rules in 3.5 are superior to the info given in the 3.0 DMG? I am currently working from the SRD, rather than purchasing the 3.5 PHB/DMG/MM, and was wondering if it's worth purchasing the new books based solely on the EL information?
In 3.0, I understood gauging an encounter's EL to be: use the creatures' CR as a base, then for every doubling of the number of creatures of that same CR value, add +2. Is this rule correct, and if so, does it still apply in 3.0?
I ask because for an upcoming game I am envisioning a simple "mook fight" of a number of CR 1 creatures; it is a straight-up fight with no ambushing or circumstances that would make it a more difficult encounter. However, +2 for every doubling sounds like a gross overestimation of their capabilities.
Also, could someone tell me if the Encounter Level gauging rules in 3.5 are superior to the info given in the 3.0 DMG? I am currently working from the SRD, rather than purchasing the 3.5 PHB/DMG/MM, and was wondering if it's worth purchasing the new books based solely on the EL information?