Rith the Wanderer
First Post
Has anyone done the math on the feats that deal +1 damage/tier to two specific types of energy? I'm looking at it specifically for wizards, and I think they're definitely a good feat choice except for the prerequisites. Has anyone looked at the math for taking a hit in one of your main stats (not intelligence, but wisdom or dex or con depending on your implement) to make a more balanced character statwise? This is normally not a good idea but I'm not sure if the added damage combined with the other benefits of having higher stats(not to mention pre-reqs for arcane reach and spell focus) would make it a good option. BTW, Str is still a dump, none of the feats use it.