Astral Seal = The Most Broken Ability

I feel like I should point out that the damage analysis vs. Sacred Flame earlier in the thread is making one rather bad assumption, which is that everyone is always hitting the target the cleric hit with Astral Seal, which is certainly not true and in many cases will not even be optimal.

It also ignored the benefits of landing status effects and used only at-wills. It was purely a demonstration to refute the argument that astral seal deserves something for dealing less damage.
 

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