Attention Eden Studios : What about :fields of blood

solous

First Post
Hello, the title pretty says it all..:)

I'm just wondering if the product is still going to be printed this year or if it's lost in limbo/ie dead.. ?

Hope not because i'm quite interested in this one.....


Thanks in advance for the reply :)
 

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Greetings!

I am now the primary writer on Fields of Blood. It's not dead. Indeed, the book is about 95% done (just a few PrCs to go!) and is undergoing playtesting and refinement.

If you (or anyone else) has questions on what is/isn't included, I'll be happy to answer them, pursuant to the understanding that there's still editing and playtesting ahead which may alter things.
 

Wow (I thought it was a dead project), any chance you will get it out by summer?

Could you give us an idea of what will be in it. I have been looking forward to it for a while now. Specificly I'd like to know about the mass combat system.
 

I have no control over when it is published -- Eden won't set a date "until it's ready", and that, in turn, is going to depend on playtesting, feedback, and so on. I certainly hope it moves along quickly, but I am just a writer, NOT an Eden employee, so I have neither control not information on the publishing schedule. We want to make sure the system works, and is scaleable, and is fun.

I don't want to go into extensive detail on the mass combat sytem, but I can say that it's designed to handle *large* battles (this isn't a 'skirmish wargame'), allows high-level individuals to have an impact on battles in a meaningful way, and incorporates all the rules you'd expect for magic and monsters. The book also includes rules for fortifications and sieges, and all of this is wrapped into a system for Realm management, allowing players to rule kingdoms, build armies, and send them at each other.

The actual combat mechanics are based on the basic principles of D20 (Armor class, BAB, saving throws), though they're slightly different in application. The learning curve should be very short, and full rules and examples are provided for building units from almost any creature type. Human pikemen? Hobgoblins mounted on pegasi? Ancient Red Dragons? All can end up on the battlefield. (And the dragon is very nasty....)
 

Cool...

Thanks for the reply Lizard, I'm now Very eager to read this book...
But with all the things that are to be covered within, how many pages is it, I hope it's not a 96 or 128 ?

Again, thanks for the reply...
 

Thanks,

I was also wondering if the battles would be played with Miniatures (ala battlesystem) or use a more abstract system (like the one in GURPS)
 


Re: Cool...

solous said:
Thanks for the reply Lizard, I'm now Very eager to read this book...
But with all the things that are to be covered within, how many pages is it, I hope it's not a 96 or 128 ?

Again, thanks for the reply...

I have no idea how many print pages it's going to be. The text is spread among many files, and how it appears in a book is wholly dependant on layout, font, illustrations, etc.
 

Has there been any changes to the planned content? I still want to know if there will be rules for ruler PC (and NPC) to govern their realm.
 
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Ranger REG said:
Has there been any changes to the planned content? I still want to know if there will be rules for ruler PC (and NPC) to govern their realm.

I think it's OK to answer this without violating NDA, as long as I don't give details?

Yes, these rules are still in there.

J
 
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