Bill Zebub
“It’s probably Matt Mercer’s fault.”
I got this idea from Mausritter, but modified it as a replacement for ASIs:
Every time you gain a level, roll 1d20 for each attribute, in any order you choose. The first time you roll higher than the attribute, add +1 to that attribute and stop there. If you run out of attributes...well, better luck next level.
Even if you added +1 at every level that would average out to twice as many total points as the ASI method (for most classes), but with a strong bias toward non-primary attributes. It would make 20's exceedingly rare.
I think this would work particularly well with the old school "3d6 in order" rolling method.
Thoughts?
Every time you gain a level, roll 1d20 for each attribute, in any order you choose. The first time you roll higher than the attribute, add +1 to that attribute and stop there. If you run out of attributes...well, better luck next level.
Even if you added +1 at every level that would average out to twice as many total points as the ASI method (for most classes), but with a strong bias toward non-primary attributes. It would make 20's exceedingly rare.
I think this would work particularly well with the old school "3d6 in order" rolling method.
Thoughts?