Merlion
First Post
I am working on ideas involving fusing Arcana Unearthed and DnD. Or really more like infusing some stuff from/about DnD into AU.
I plan to do up most of the DnD spells as simple/complex/exotic and make any needed tweaks (that part is going to be a pain).
I'd also like to do a little class swapping. Thats the part I am looking for feedback on.
I wsa thinking I'd bring the fighter over to serve as a "middle ground" warrior type, since the Warmain is all heavy armor lots of hit points, and the Unfettered is the finesse fighter. I think the Fighter could be brought in pretty much as-is, dont you?
Next, the Bard. I was thinking, leave him mostly as-is, but give him witch/runethane spell progression and access to all simple spells, and maybe all sonic spells? Does that sound right or no? Any other changes anyone would suggest?
Then, the Druid. I like the Greenbond, but I like the Druid better. Again I was thinking few changes would probably be needed...just give them the Greenbond's spell abilities. Maybe also create an "animal" descriptor of some kind?
I'll also do the races, but thats easy. There may be other stuff as I go along, but I just wanted to get peoples thoughts on those classes.
I plan to do up most of the DnD spells as simple/complex/exotic and make any needed tweaks (that part is going to be a pain).
I'd also like to do a little class swapping. Thats the part I am looking for feedback on.
I wsa thinking I'd bring the fighter over to serve as a "middle ground" warrior type, since the Warmain is all heavy armor lots of hit points, and the Unfettered is the finesse fighter. I think the Fighter could be brought in pretty much as-is, dont you?
Next, the Bard. I was thinking, leave him mostly as-is, but give him witch/runethane spell progression and access to all simple spells, and maybe all sonic spells? Does that sound right or no? Any other changes anyone would suggest?
Then, the Druid. I like the Greenbond, but I like the Druid better. Again I was thinking few changes would probably be needed...just give them the Greenbond's spell abilities. Maybe also create an "animal" descriptor of some kind?
I'll also do the races, but thats easy. There may be other stuff as I go along, but I just wanted to get peoples thoughts on those classes.