Herremann the Wise
First Post
Hi JesterPoet,
Listen to Staffan here. I had to do the same with my 13th level Alienist - who as well as having Augment Summoning must also apply the Psuedonatural Template to all of his creatures (They get True Strike 1/day, Acid and Electricity Resistance, Spell Resistance, DR and so on).
The only way how this was at all possible to run in a game was to virtually have a character sheet for each monster.
Be aware that as well as HP's, Fortitude saves, To Hit and Damage, a lot of creatures also have abilities based upon strength or constitution values.
Eg. Trample (Str), Save DC for an Air Elemental's Whirlwind (Str), Poison DC (Con) etc.
Just look for such things as "The DC for saves against the whirlwind’s effects varies with the elemental’s size (see the table). The save DC is Strength based."
In practice, this just means raising the DC by 2.
Best Regards
Herremann the Wise
Listen to Staffan here. I had to do the same with my 13th level Alienist - who as well as having Augment Summoning must also apply the Psuedonatural Template to all of his creatures (They get True Strike 1/day, Acid and Electricity Resistance, Spell Resistance, DR and so on).
The only way how this was at all possible to run in a game was to virtually have a character sheet for each monster.
Be aware that as well as HP's, Fortitude saves, To Hit and Damage, a lot of creatures also have abilities based upon strength or constitution values.
Eg. Trample (Str), Save DC for an Air Elemental's Whirlwind (Str), Poison DC (Con) etc.
Just look for such things as "The DC for saves against the whirlwind’s effects varies with the elemental’s size (see the table). The save DC is Strength based."
In practice, this just means raising the DC by 2.
Best Regards
Herremann the Wise