[August] Campaign reports

We just started a new Eberron campaign titled Horror on the Orien Express.

The party travelled from Sharn to Wroat in search of a mysterious statue of Xen'drik origin. The few clues they have been able to uncover indicate that it may have been broken into several pieces and scattered across Khorvaire.

Who killed Morlis the Seer, and are they following the party? Who knows what dangers lurk in the shadows? (Well, I do, but I'm running the game :D )
 

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Chrystaria Update

Chrystaria just picked back up a couple weeks ago after a three week break. Last week the pcs finally made it to the Hidden elven Continent of Lanai (from the Elfclash PDF) They find out that the elven lands were corupted by something called the Cerebrus (Dragon Magazine 330), and the large shadow dome over it prevents the Cerebrus from spreading. One of my main players's wives is having a baby and he's taken a hiatus. We've picked up a new player playing a human weretiger who has acted like the party's guide through the Cerebrus Forests so far. While fighting a nightseed, Gem God Sardior (trapped in the body of an elven girl) teleported away, however, his teleport went awry and they have not recovered the girls body yet. They believe she is alive and are headed to the nearest town as evidence leads that she may have gone there.

Since last session and for the next two sessions, I've given the DM reigns to my girlfriend whom is DM'n for the first time. I'm running her character, whom is partly possessed by an ancient warrior whom lives in the Sword she wields.

She's preparing to run Mongoose's Drow War Campaign this winter. She did a great job as only one key NPC was killed, (by a pc's fireball). She kept confusing the spot checks with the search checks but that was my only complaint.
 

In Swashbuckling in Freeport the party has completed Death in Freeport. They've saved the man they were sent to save, killed the villain, claimed the loot, and in the process managed to make a murderous cult dedicated to destruction and madness angry with them. On Friday they will discover that a job well done doesn't mean that their problems are over.

It's time for some family trouble in Swashbuckling in Freeport. Since the beginning of the campaign the party's bard/ pirate has believed that his father and his entire crew was hanged for piracy. He just discovered that his father's first mate survived. That is bound to be an interesting meeting. Also the party's half-elf rogue may soon discover that his father, a philandering elven diplomat, may have left behind more than one troubled illegitimate child during his career.

And, for a completely different campaign, I am carefully crafting Abellard the Conjurer in preparation for the beginning of the Age of Worms.

Morrow
 

I don't have a campaign currently. I sit here all day, reading EN World, reading my back issues of Dungeon magazine, reading my shelf full of D&D rule books, and not playing the darn game. Aargh! I hate you all!

;)
 

Joshua Randall said:
I don't have a campaign currently. I sit here all day, reading EN World, reading my back issues of Dungeon magazine, reading my shelf full of D&D rule books, and not playing the darn game. Aargh! I hate you all!

;)

PBP is a good filler. As either DM or Player. A lot slower pace but keeps you playing.
 

In my Heirs of Empire game, the party have just conducted a meeting with an agent of the evil usurper Etienne Valmont. The party dwarf is again impersonating someone he's not ("Dwarves all look alike" is a running gag...) though this time he at least has the other guy's armor to make it more plausible. Unfortunately their attempt to get the dead dwarf's payment for a job they prevented didn't go very well and large amounts of violence ensued. Currently some of the PCs are questioning the captured agent in an abandoned sub-basement while the rest try to explain to the militant priests of Auriana the sun goddess why they were setting off fireballs in front of the temple in the middle of the night.

All of this is part of a very long story involving one of the PCs being a disposessed baron, his quest to destroy a knightly order (secretly backed by evil necromancers) that killed his parents, and regain his baronial seat.
 

Recently, our heroes finally cornered and defeated the dreaded Fright Brigade. Our heroes included a psion, a monk, a cleric, a ranger, a ranger/rogue, a sorcerer, a fighter, and a barbarian. After the fight was over, the ranger, ranger/rogue, and sorcerer were dead.

After recruiting reinforcements to refill the ranks emptied by the Fright Brigade, our heroes - Ebon the Monk, Shadra the Psion, Drusis the Sorcerer, Roan the Rogue, Gurmi the Fighter, Lala the Cleric/Fighter, Maerek the Cleric, Vaulta the Barbarian (all heroes being either 7th or 8th level) - ran afoul of an Octagon, a team of bad guys dedicated to the Scarlet Brotherhood's Eight-Fold Path of Tyranny.

Two of the Octagon - Tomaka and Ibo - escaped. The party subdued Kibakichi. Via charm person, the heroes learned that the Scarlet Brotherhood seeks the Crystal Key to the Chaos Caves which the heroes liberated from the Fright Brigade. According to Kibakichi, the Crystal Key allows access to the Caves' lost githyanki vaults, which allegedly hold hints to finding "a powerful artifact."

The party now considers returning to the Caves of Chaos, unaware that a rare opportunity is about to present itself to them.
 

July was a light month filled with a real life wedding and some playtesting. As such, the real campaign only saw the party temporarily split up. The gnome warmage worked off his duty to the city-state by serving guard duty at a distant outpost (player was gone), while the rest of the crew travelled south to attend the halfling rogue's brother's funeral rites. Visiting the big city for the first time, the abjurer is now considering doing whatever it takes to get an invitation to the Crystal Tower (private wizard school). In a similar vein, the halfling has learned much more of her people's very secretive religion and is considering a pilgrimage to the Plane of Fire.

Unbeknownst to the party, upon returning home, they will finally be plunged into the meat of the initial story arc, having only flirted with it up to this point. They will begin questing for the various pieces to Yuhallamar's Key, which holds the power to open and close the local portal to Baator (hidden in the depths of a lost tomb, further hidden below the city). This is a quest set into place by the subtle machinations of the teifling's father, Balius, as Balius plans to use his son's hatred of all things Baator to thwart the plans of a rival devil baron and gain his powers for himself. The teifling mistakenly thinks that Balius' rival is his father.

The first part of the four or five part quest sees the party trekking across the desert to recover the obsidian sphere that sits atop the key staff. This will be the group's first desert adventure, but it's a request the players have been making for several weeks. Only one piece of the key staff does not involve desert travel, and one piece will most likely involve an interplanar race as the other two factions vieing for control of the key staff come closer to its discovery.

Unfortunately, because of RL vacations, the obsidian sphere will probably be the only artifact recovered in August. Hopefully the full quest will be completed by January. :uhoh:
 

With my homebrew placed on indefinite hold... we began a World of Warcraft game with most of us being at least semi-regular players of the MMORPG.

Our first session, two weeks ago, went very smooth and all reported having a great time... The party came together with a contigent of night elves (3 of the 5 players) investigating possible Burning Legion activity in Darkshore. They came to enlist the assistance of a goblin tinker (the 4th PC) and much comedy (some quite unintentional) ensued. With all of us being able to draw upon the visuals in the game... the village of Auberdine came to life so much easier than Village X in any homebrew. From there... the group ended a fun-filled evening finding a 'demonic' high elf (the final PC) and we're eager to resume things soon... but with a few of us going to GenCon I'm afraid that won't be until Sept.
 

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