deleuzian_kernel
Adventurer
....Also, and while it isn't important ... OF COURSE SOMEONE ALREADY BROUGHT UP RON EDWARDS IN THIS THREAD! In addition to all the indirect mentions, there is #331 ....
Techniques such as moves being heavily geared towards conflict resolution, a more relaxed stance on backstory and setting authority, kickers, bangs, a clear distribution of authorities ala Ron Edwards, all techniques that promote authenticity (+) in the collaboration. Illusionism, and what Ron calls intuitive continuity (-) bad for this purpose.
I mean, no one mentioned anything about Edwards and you’re ranting about the brain damage stuff again.
I want to own up that did bring up four of Ron Edwards ideas (specifically techniques) as part of my response.
Namely, kickers, bangs and outspoken distributions of authority as techniques that promote authenticity in the context of collaboration, and intuitive continuity that goes against authenticity in the context of collaboration.
@Snarf Zagyg decision to bring up other unrelated comments of Ron flirts very coquettishly with a fallacy of origins. I would very happily address any objections with regards to the specific ideas I posed

If you don't see why those comments are not productive, it stands to reason that you will be blissfully unaware of why so many different people have said that the OP's use of "authentic" (and "squelch authenticity" in relation to other conversations) is not conducive to a productive conversation.
I don't know, I think there is a good number of people that have approached this conversation with a healthy level of suspicion about the OP's use of "authentic" and have managed to get a lot from it.
I think the OP himself has gained a wider perspective of what the word authenticity means to others based on the myriad of responses given by many of us that have different experiences roleplaying. Whereas some outright condemn its use, others like me do try to see it in the best light possible as an apt word to describe a specific experience.
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