The Forsaken One
Explorer
Finish Background tomorrow.
Kris Hulsen
Male Human Cleric 5 of Fharlanghn
Medium-size humanoid
HD: 5d8 +10 (44hp)
Init: +1
Speed: 20ft
AC: 19 (+1 dex, +2 large metal shield, +6 banded mail)
Attacks: Morningstar +5 melee, Light Crossbow +4 ranged
Damage: 1d8+1 Morningstar, 1d8 Light Crossbow
SQ/SA: -
Saves: Fort: +8, Ref: +4, Will +19
Abilities: Str 12, Dex 12, Con 14, Int 10, Wis 17, Cha 14
Skills: Concentration +10, Craft (Poisonmaking) +8, Knowledge (religion) +4, Knowledge (Herbalist) +4
Feats: Iron Will, Lightning Reflexes, Great Fortitude
Appearance: Age 25, height 6'0", 163 lbs
Alignment: Neutral
Deity: Fharlanghn
Domains: Luck(Reroll 1 roll a day), Travel(1rnd/level/day freedom of movement)
Languages: Common
Powers: (DC 1d20 +Ability Modifier + Power Level +6 for psychoportation powers
0- Level Cleric Spells (Orisons)
Detect Magic (x2)
Read Magic
Resistance (x2)
1st- Level Cleric Spells
Regenerate light wounds (x2)
Bless (x2)
2nd- Level Cleric Spells
Aid
Silence
Hold Person (x2)
3rd- Level Cleric Spells
Fly (x2)
Protection from elements
Gear:
Bedroll
Blanket
2 grapling hooks
50' silk rope
10 days worth of trail rations
Small Mirror
Sissors
Razor
Dagger
flint and steel
1lb soap
empty sack
2 waterskins
a set of dice
50 bolts.
Masterwork Alchemist Tools.
Masterwork Morningstar
Banded Mail
Large Metal Shield
Pouch with spellcomponents
425 gp in spellcomponent pouch.
Kris Hulsen
Male Human Cleric 5 of Fharlanghn
Medium-size humanoid
HD: 5d8 +10 (44hp)
Init: +1
Speed: 20ft
AC: 19 (+1 dex, +2 large metal shield, +6 banded mail)
Attacks: Morningstar +5 melee, Light Crossbow +4 ranged
Damage: 1d8+1 Morningstar, 1d8 Light Crossbow
SQ/SA: -
Saves: Fort: +8, Ref: +4, Will +19
Abilities: Str 12, Dex 12, Con 14, Int 10, Wis 17, Cha 14
Skills: Concentration +10, Craft (Poisonmaking) +8, Knowledge (religion) +4, Knowledge (Herbalist) +4
Feats: Iron Will, Lightning Reflexes, Great Fortitude
Appearance: Age 25, height 6'0", 163 lbs
Alignment: Neutral
Deity: Fharlanghn
Domains: Luck(Reroll 1 roll a day), Travel(1rnd/level/day freedom of movement)
Languages: Common
Powers: (DC 1d20 +Ability Modifier + Power Level +6 for psychoportation powers
0- Level Cleric Spells (Orisons)
Detect Magic (x2)
Read Magic
Resistance (x2)
1st- Level Cleric Spells
Regenerate light wounds (x2)
Bless (x2)
2nd- Level Cleric Spells
Aid
Silence
Hold Person (x2)
3rd- Level Cleric Spells
Fly (x2)
Protection from elements
Gear:
Bedroll
Blanket
2 grapling hooks
50' silk rope
10 days worth of trail rations
Small Mirror
Sissors
Razor
Dagger
flint and steel
1lb soap
empty sack
2 waterskins
a set of dice
50 bolts.
Masterwork Alchemist Tools.
Masterwork Morningstar
Banded Mail
Large Metal Shield
Pouch with spellcomponents
425 gp in spellcomponent pouch.
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