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Kris Hulsen

Male Human Cleric 5 of Fharlanghn
Medium-size humanoid
HD: 5d8 +10 (44hp)
Init: +1
Speed: 20ft
AC: 19 (+1 dex, +2 large metal shield, +6 banded mail)
Attacks: Morningstar +5 melee, Light Crossbow +4 ranged
Damage: 1d8+1 Morningstar, 1d8 Light Crossbow
SQ/SA: -
Saves: Fort: +8, Ref: +4, Will +19
Abilities: Str 12, Dex 12, Con 14, Int 10, Wis 17, Cha 14
Skills: Concentration +10, Craft (Poisonmaking) +8, Knowledge (religion) +4, Knowledge (Herbalist) +4
Feats: Iron Will, Lightning Reflexes, Great Fortitude
Appearance: Age 25, height 6'0", 163 lbs
Alignment: Neutral
Deity: Fharlanghn
Domains: Luck(Reroll 1 roll a day), Travel(1rnd/level/day freedom of movement)
Languages: Common

Powers: (DC 1d20 +Ability Modifier + Power Level +6 for psychoportation powers
0- Level Cleric Spells (Orisons)
Detect Magic (x2)
Read Magic
Resistance (x2)

1st- Level Cleric Spells
Regenerate light wounds (x2)
Bless (x2)

2nd- Level Cleric Spells
Aid
Silence
Hold Person (x2)

3rd- Level Cleric Spells
Fly (x2)
Protection from elements


Gear:
Bedroll
Blanket
2 grapling hooks
50' silk rope
10 days worth of trail rations
Small Mirror
Sissors
Razor
Dagger
flint and steel
1lb soap
empty sack
2 waterskins
a set of dice
50 bolts.
Masterwork Alchemist Tools.
Masterwork Morningstar
Banded Mail
Large Metal Shield
Pouch with spellcomponents
425 gp in spellcomponent pouch.
 
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Psst!! TFO..looks like you spent a few extra points on stats. :O It's a 28 point buy.
Just trying to help, I know you were rushed(
I was doing some of the rushing! :D).
 

Shrug spend 1 extra point, the 18 should be a 17, for the rest it fits, gives me 2 extra points to spend from 17 to 16 with the 1 I over did and put those in cha.
 
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The Forsaken One said:
No1 needs mages :D Wanted to play one but thought a Cleric of FarL dude would have more power in this setting :p
Actualy the Cleric is very much needed. and goes with the basic theme of what will be happening.

The PCs are going to be on a caravan to a new village that is being started and they need help with the local 'Hell Beasts' as the mayor is calling them.
 


Hey Argent!!

What about my Hobgoblin question? I need an answer before I create a character.

Also, I was thinking Samurai or Sohei... I know the party lacks in arcane and rogueish skills. If it's that important I can try to cover those.

Please answer so I can get a spot!!

EDIT: A Kobold Samurai is tempting, too. ;)

Also, if I go rogue for the party's sake, I'll use the Nezumi from OA. Think "Asian Skaven." :)
 
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garyh said:
Hey Argent!!

What about my Hobgoblin question? I need an answer before I create a character.

Also, I was thinking Samurai or Sohei... I know the party lacks in arcane and rogueish skills. If it's that important I can try to cover those.

Please answer so I can get a spot!!
Sorry for the delay. fire your hobgoblin (+1 ELC) self over and lets play!
 
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