B.P.R.D. Issue #2 "the Hunger" -OCC

Just reposting this so I don't have to go searching for it later when I need it ;)

• Rituals of Cunning (trickery and deception); some examples…
o Cloud Memory (1 hour ritual, two DC 25 skill checks) can erase one of targets memories.
o Guise (10 minute ritual, two DC 13 skill checks) subject looks and sounds like someone else (including clothing)

• Rituals of Knowledge (knowledge and insight); some examples…
o Aura Reading (10 minute ritual, one DC 12 skill check) sees the subjects aura, and get insight about the person
o Locate (10 minute ritual, one DC 15 +subjects Will Saving Throw skill check, +5DC if caster does not have a symbolic representations of subject) can find a person or object; some examples…

• Rituals of Banishment (cast out or banish spirits, daemons, ghosts, etc)
o Banish minor daemon or gremlin (10 minute ritual, one DC 15 + subjects Will Saving Throw skill check) banish minor creatures from area/plane of existence
o Lay to Rest (10 minute ritual, one DC10 +subjects Will Saving Throw skill check) guides the deceased to the afterlife, stops haunting, etc.

• Rituals of Summoning and Binding (summon a spirit, daemon, ghost, etc and making it do what you want); some examples…
o Summon minor daemon or gremlin (30 minute ritual, two DC 15 + subjects Power Level skill check) summons a minor creature.
o Binding (can be combined with a Summoning Ritual, so that the creature does not “run free”; Base time 10 minute, plus 5 minutes per PL of the creature summoned; one DC 15 + subjects Power Level AND Will Saving Throw skill check) binds summoned creatures

• Slow Casting time (double the time required) lower the DC by 2
• Fast Casting time (half the time required) increase the DC by 5
• Sacred Space (temples, medicine lodge, holy ground, etc) specific to the ritual performed but generally lower or increase the DC by 1-5
• Material Components (occults symbols of power, magic circles, sacrificial offerings) specific to the ritual performed but generally lower or increase (some Rituals require them to be cast) the DC by 1-3
• Additional Casters generally lower the DC by 1 or 2

Generally you need books, scrolls, written down instructions to cast any and all rituals. I will assume that you know one or so ritual for each skill rank you have in Knowledge (Ritual) in the form of books, notes, etc.
 

log in or register to remove this ad

o Locate (10 minute ritual, one DC 15 +subjects Will Saving Throw skill check, +5DC if caster does not have a symbolic representations of subject) can find a person or object; some examples…

Interesting...
 

ok, took stupid old me a while to realize but using red for Lia's voice ain't the most brigth idea. Looks like the ooc comments.
Now to find some unpleasant color that might serve better...
 

Ok, so I am leaving tonight.

For Paul, just make him some Rituals, as I said, and he report everything he find. I'll see if I can continue to post. If I can't I'll join back on a futur mission, when I'll be back.
 

OK, well as I said on my last post in the IC post, where do you guys want to do the ritual? Want to just do it here, where you came into town or do you wish to go to one of the crime locations? You don't have any of the 'body parts' as those are in police lockup, but they will bring any of them at your requests (have to call them though).

Just waiting to see where you all want to go, where do the players want to go? (As Andy is going to do the ritual does he have a location/starting point?)
 
Last edited:

if no one else comes up with a plan Lia will just had to the nearest crime scene. But Ace is driving so it's his call. And she'll follow the lead of any of the brainy guys of they want to go somethere else.
 

Made it safe to Burkina...

For Paul, he will prefer to do the ritual qt the bqse, qnd withthe body part, if he can hqve them from the police. At the base, the link may be weaker, but he has more control over the envirronement, so less thing bad will happen.
 



OOC: It should work out that when Rupert pins him on his turn he'll be "immobile" but not helpless, giving Lia a +4 to hit. Since she goes "right after" Rupert at the top of iniciative the Bum won't be able to attempt to breka the Pin until AFTER her attack on his action. If he tries he's likely to break it, unless Karl uses Rupert's tongue power ranks for the break grapple vs. strength check - or (god help Rupert) if the bum just BREAKS the hardness of his tongue, severing it!... either way Lia gets a chance to hit at +4 which means she could do a +4 power attack and/or a surprise strike if she could startle the Bum or he loses his Dex bonus with the Pin (which I don't think he does)... perhaps we're NOT meant to beat this freak with force...... although we (or characters) aren't the brains of the outfit to be figuring out his weaknesses or other ways to stop him... ie. we need the others! so holding him a round or two will help that as well.

Too much thinking. Makes Radiants head hurt. Wolf will eat bum. :)
 

Remove ads

Top