Sollir Furryfoot
Explorer
Just reposting this so I don't have to go searching for it later when I need it 

• Rituals of Cunning (trickery and deception); some examples…
o Cloud Memory (1 hour ritual, two DC 25 skill checks) can erase one of targets memories.
o Guise (10 minute ritual, two DC 13 skill checks) subject looks and sounds like someone else (including clothing)
• Rituals of Knowledge (knowledge and insight); some examples…
o Aura Reading (10 minute ritual, one DC 12 skill check) sees the subjects aura, and get insight about the person
o Locate (10 minute ritual, one DC 15 +subjects Will Saving Throw skill check, +5DC if caster does not have a symbolic representations of subject) can find a person or object; some examples…
• Rituals of Banishment (cast out or banish spirits, daemons, ghosts, etc)
o Banish minor daemon or gremlin (10 minute ritual, one DC 15 + subjects Will Saving Throw skill check) banish minor creatures from area/plane of existence
o Lay to Rest (10 minute ritual, one DC10 +subjects Will Saving Throw skill check) guides the deceased to the afterlife, stops haunting, etc.
• Rituals of Summoning and Binding (summon a spirit, daemon, ghost, etc and making it do what you want); some examples…
o Summon minor daemon or gremlin (30 minute ritual, two DC 15 + subjects Power Level skill check) summons a minor creature.
o Binding (can be combined with a Summoning Ritual, so that the creature does not “run free”; Base time 10 minute, plus 5 minutes per PL of the creature summoned; one DC 15 + subjects Power Level AND Will Saving Throw skill check) binds summoned creatures
• Slow Casting time (double the time required) lower the DC by 2
• Fast Casting time (half the time required) increase the DC by 5
• Sacred Space (temples, medicine lodge, holy ground, etc) specific to the ritual performed but generally lower or increase the DC by 1-5
• Material Components (occults symbols of power, magic circles, sacrificial offerings) specific to the ritual performed but generally lower or increase (some Rituals require them to be cast) the DC by 1-3
• Additional Casters generally lower the DC by 1 or 2
Generally you need books, scrolls, written down instructions to cast any and all rituals. I will assume that you know one or so ritual for each skill rank you have in Knowledge (Ritual) in the form of books, notes, etc.