librarius_arcana
First Post
Okay here is a basic idea at the total skill cost as is at the mo, (untrained skill start at a penatly, which must first be payed away before you can start a skill at zero level, once there the progression would follow this
Skill level___________Total Skill Cost
1_________________ =1
2_________________ =3
3_________________ =6
4_________________ =10
5_________________ =15
6_________________ =21
7_________________ =28
8_________________ =36
9_________________ =45
10________________ =55
11________________ =66
12________________ =78
13________________ =91
14________________ =105
15________________ =120
16________________ =136
17________________ =153
18________________ =171
19________________ =190
20________________ =210
Needless to say but you're going to need a lot more skill points in this system
Was thinking dice rolling like HD for hit point +Int Bonus
(+ maybe the real chance to earn some point between levels, some thing like 1-3 per session, 1-2 being average, it's a thought
)
Skill level___________Total Skill Cost
1_________________ =1
2_________________ =3
3_________________ =6
4_________________ =10
5_________________ =15
6_________________ =21
7_________________ =28
8_________________ =36
9_________________ =45
10________________ =55
11________________ =66
12________________ =78
13________________ =91
14________________ =105
15________________ =120
16________________ =136
17________________ =153
18________________ =171
19________________ =190
20________________ =210
Needless to say but you're going to need a lot more skill points in this system
Was thinking dice rolling like HD for hit point +Int Bonus
(+ maybe the real chance to earn some point between levels, some thing like 1-3 per session, 1-2 being average, it's a thought

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