I rather disagree. I liked D2, and EQ, not because of the action (action in EQ? Heck no), but because of the rewarding feeling I get when I got my characters stronger. D&D does this better than ANYTHING I have ever seen before. I loved FFT for its really awesome class system and cool ways of getting your characters stronger. I love D&D, in part, because it has a class system that kicks incredible amounts of ass, and finding a new magic item is always fun. Diablo can't really compare. And that is my .02$