After I suggested backgrounds, my players looked at me funny. "We already have backgrounds more detailed than this," one reminded me. "Do we get the +2 to a skill anyways?"
For instance, 2 of the characters are paladins that come from a faction dedicated to killing all things arcane, so I would think them knowing a whole heck of a lot about arcane makes sense.
Also one of these 2 paladins has spent the past 25 years running from a group of assassins, so perception would probably be trained by now as well.
Do you think that adding to a class skill list (not giving them more selections just adding to the possible selections) is broken?
Honestly backgrounds showed me as a new dm just how in control I am. I suppose I was asking if its horribly broken to give my players (or my character) 2 extra options for their class skills.
For instance, 2 of the characters are paladins that come from a faction dedicated to killing all things arcane, so I would think them knowing a whole heck of a lot about arcane makes sense.
Also one of these 2 paladins has spent the past 25 years running from a group of assassins, so perception would probably be trained by now as well.
Do you think that adding to a class skill list (not giving them more selections just adding to the possible selections) is broken?
You don't get all that many feats, really.
It might not be overly unbalancing, but why would these characters not have spent their own starting feat(s) on obtaining these skills, if they were that important to their survival? After all, someone only has lived so much life and learned so many things over its course.