Irda Ranger
First Post
Based on my read of the designer's comments, I think the 4E MM will do you one better. I'm pretty sure they're going to have a "Brute Advancement Table" for all Brutes to be leveled up with. In that case it really will be simple to scale up a Hill or Fire Giant.ruleslawyer said:Giants are actually a perfect example of a creature for which I'd want a monster class. They hi 4 HD, they're basically ogres. Up to 6, they're trolls or minotaurs. Around 12, they go Huge and become "true" giants. And so on. Slap on certain abilities (regeneration, energy subtypes, etc.) as needed with a given CR modifier. It's a thought.
I disagree with this premise. There should be no tenure of monster status. To grant such would be an unacceptable restriction on the creativity of the design team of the new edition. The 3.5 SRD has been around for years now, and has had a lot of time to add monsters since the 3E MMI came out. I don't want a mindless re-hash of already published materials; I want the designers to really design, to take a fresh look at monsters in the game, and maybe come up with some really cool innovations.jester47 said:I would say that anything in the 3.5 SRD Monster listing that does not get left out on the "Stupid or Redundant Monster Principle" should be in the first Monster Manual.
Also, the terms "Stupid" and "Redundant" are subject to a lot of debate. As point of evidence, most of the posters on this thread seem to think that the Frost Giant is redundant, so you wouldn't even accomplish ostensible goal of getting the Frost Giant back in the 4E MMI (depending on whose point of view the designers accept).
Also, using your "Stupid or Redundant" filters, I could probably filter out a lot of iconic monsters. Take drow for example. Do they really need their own stat block, or are they just an elf template and some flavor text?