Zappo said:Whoa! Using d20 is about the same as a free Toughness every level. I'd suggest using the Barbarian class, with a few tweaks. That's almost exactly what it was designed for.
The point was that a d20 Hit Die is equivalent to a d12 Hit Die plus Toughness at every level. Actually, it's a bit better. A d20 averages 10.5 Hit Points. A d12 averages 6.5 Hit Points. Toughness yields 3 Hit Points. A variant Barbarian given Toughness at every level would average 9.5 Hit Points per Level (before Con bonus).I don't believe anyone suggested that the class receive Toughness at every level (I know I didn't say that), but at every other, or every three levels.
mmadsen said:
The point was that a d20 Hit Die is equivalent to a d12 Hit Die plus Toughness at every level. Actually, it's a bit better. A d20 averages 10.5 Hit Points. A d12 averages 6.5 Hit Points. Toughness yields 3 Hit Points. A variant Barbarian given Toughness at every level would average 9.5 Hit Points per Level (before Con bonus).
Gargoyle said:It would really suck to roll a "1" for hit points on a d20 hit die.
Khan, I think you're missing my point -- and you missed Zappo's point. No one's claiming you suggest Toughness every level. Zappo commented on just how extreme a d20 Hit Die is by likening it to a d12 Hit Die with Toughness every level. He wasn't commenting on your suggestion to give Toughness every third level.I'm really wondering if you're missing my main point here: I'm not suggesting *every* level with the Toughness feat.
mmadsen said:
Khan, I think you're missing my point -- and you missed Zappo's point. No one's claiming you suggest Toughness every level. Zappo commented on just how extreme a d20 Hit Die is by likening it to a d12 Hit Die with Toughness every level. He wasn't commenting on your suggestion to give Toughness every third level.
Then I clarified for you what he was saying: d20 is as good as (actually a bit better than) d12 + Toughness at every level.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.