Bauglir said:Not that there's anything wrong with luck, but one cannot build a character based around always rolling a 20 when it's needed; this is where stories differ from roleplaying games.
National Acrobat said:While it is true that it isn't fun for some people to play characters with crappy stats, it can also be said that some people hate when events come down to a dice roll, pass or fail, but that's the way the game is and has always been. Point buy wasn't even in our vocabulary until 3E but it never really bothered us before. Bad characters aside, a lot of the game is randomness and I'm not always comfortable "balancing" encounters, because I do agree that in RL people are not always equal, and in gaming they shouldn't be either.
One could also interpret that the DM tore down Saruman's plans and that the presence of the PCs was merely incedental..diaglo said:roleplay is also about being in the right place at the right time. and doing what is right or needed. merry and pippin caused the downfall of saruman's plans by meeting treebeard.
Depending on the quality of the DM, and of the players, something like this would be very difficult to pull off and still be fun. D&D has no quantifiable way to express this sort of character, and not many DMs could achieve that level of immersion (where the players wouldn't feel that the DM was leading them by the nose to play out his story). If you can pull it off, and enjoy it then more power to you.sam and frodo had the character to bear the ring where others failed. they also had the drive to continue even though they knew they might not make it. and in the end or when they thought it was the end. they continued to struggle. (just before they were rescued on Mt Doom)
True, but some don't. In a balanced system one may simply make some suboptimal choices to create an underdog style character (or deliberately make a weaker character by, for example starting a level lower). In an unbalanced system certain character styles will be unavailable without also accepting that underdog role, whether you like it or not. Personally I wouldn't enjoy a character that doesn't have some strength to contribute to a group.some like to play the underdog or underhill![]()
Bauglir said:Depending on the quality of the DM, and of the players, something like this would be very difficult to pull off and still be fun.
diaglo said:but this is the case with or without rolling the dice and/or using the point buy.
I think it's a good analogy to discuss the concept of balance in general, as the party has such a gross imbalance as to clearly demonstrate any consequences.Originally posted by Brekke
Using LOTR is not a good analogy to compare same level characters with different stats. Come on Gandulf is epic level while Strider and the Legolas are at least in the teens. The Hobbits are low level. So even if they had great stats they could not compete with the higher level characters.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.