FallenRX
Adventurer
Weapon Actions Variant
Here you all go, there have been some changes to make it better fit the TTRPG, such as making it PB per short rest in a unified pool, instead of tying the cooldown to each action itself, using some existing conditions instead of making up new ones, and simplifying the DC system.
But it is pretty much an accurate and pretty balanced version of all of the Weapon Actions from BG3, you can use them exactly how you would in the game, or do what you please with them.
Check it out.
Pair this with 10-minute twice-per-day short rests, and pushing as a bonus action, you can get your 5e game to feel very similar to BG3.
Here you all go, there have been some changes to make it better fit the TTRPG, such as making it PB per short rest in a unified pool, instead of tying the cooldown to each action itself, using some existing conditions instead of making up new ones, and simplifying the DC system.
But it is pretty much an accurate and pretty balanced version of all of the Weapon Actions from BG3, you can use them exactly how you would in the game, or do what you please with them.
Check it out.
Pair this with 10-minute twice-per-day short rests, and pushing as a bonus action, you can get your 5e game to feel very similar to BG3.