D&D 5E Baldur's Gate 3 Weapon Actions converted to Tabletop


All I know is that I've never before played a D&D game where jumping was so important!
Verticality and detail are often overlooked elements of tabletop RPGs. When you add them in, you start to realize why we put such an emphasis on athletics, acrobatics, jumping, swimming, balance, etc... and how much gold DMs leave on the table by not considering all of the potential ways PCs might interact with their environment. Many DMs fail to think about the design of the encounter space when they select their monsters for combat. The best DMs select monsters and environment to complement each other and to make each encounter space feel as differerent as each set of monsters.

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