Zardnaar
Legend
So some of you are aware I'm brainstorming up my next campaign after Norse. Previous thread was what races to spotlight outside the phb. After suggestions I want these ones.
Early Brainstorming
Goliaths
Warforged
Thri Kreen
Open to suggestions on 2 more and cutting 2 phb.
Basic theme post apocalyptic
Apocalyptic Event: Day of 1000 Sun's
When. 1000-2000 years ago.
Big Bads Aberrations.
The wasteland. Dead and wild magic zones. Darklands/shadowlands (necrotic damage).
Darksun ideas. 7 cities, Sorcerer Kings.
Fallout. Rad storms
BG. The Absolute,
In this case the absoulte isn't an elder brain but more an elder evil. Instead of religion it's offering exaltation. Kinda like the matrix you live in your own dream world saying your every desire.
Illithids may be involved but they've changed. Instead of ceremorphosis they just take control and can exist on a more regular diet. Think Gou'ald from Stargate SG1.
So how woukd you implement environmental factors to challenge PCs? My basic idea is storms and hot zones inflicting damage or exhaustion or messing with magic.
Early Brainstorming
Goliaths
Warforged
Thri Kreen
Open to suggestions on 2 more and cutting 2 phb.
Basic theme post apocalyptic
Apocalyptic Event: Day of 1000 Sun's
When. 1000-2000 years ago.
Big Bads Aberrations.
The wasteland. Dead and wild magic zones. Darklands/shadowlands (necrotic damage).
Darksun ideas. 7 cities, Sorcerer Kings.
Fallout. Rad storms
BG. The Absolute,
In this case the absoulte isn't an elder brain but more an elder evil. Instead of religion it's offering exaltation. Kinda like the matrix you live in your own dream world saying your every desire.
Illithids may be involved but they've changed. Instead of ceremorphosis they just take control and can exist on a more regular diet. Think Gou'ald from Stargate SG1.
So how woukd you implement environmental factors to challenge PCs? My basic idea is storms and hot zones inflicting damage or exhaustion or messing with magic.