I'm known, among my friends who play, as an obsessive player of Bards. So I guess I'll chime in.
I believe somebody already said something about this but...
BelenUmeria said:
Bards rarely have the stats to place into strength, so they cannot melee, even with bows, the lack of Mighty power causes them to fall behind. A Bard is class that cannot truly contribute past the support stage.
Not true, there's nothing that says you HAVE to be a dexterous bard. And even if it were true, that's what Bull's Strength is for! (Or Cat's Grace if the situation is reversed.)
I'm currently playing an Archer Bard in a "Core Books Only" game (PHP and DMG), and I think she's working out quite well. Since I'm human I started out with the Point Blank Shot and Rapid Shot Feats. Then, just as I start to "lag behind" as you say, I'll pick up Precise Shot and the ability to cast Bull's Strength.
Other people have brought up the point that Bards must take from other Arcane spells instead of getting their own, sonic based, system.
I think this rather gets away from the idea of a "core book". It could be that PHP Bards get spells from "other classes" because that magic system is already in place. The point of a core book, as I see it, is to try and keep things relatively simple. Once you get to an individual DM, or a "source book" THAT'S when things would start to get wacky.
The other argument would be that Bards are supposed to be, Jacks of All Trades, so it would make since that they knew spells from "other classes". (Though they seem to be less "Jacky" of late. I really miss getting that "Bardic Knowledge" roll when ever I came into contact with . . .
anything.)
As far as I'm concerned, when I'm playing a Bard, I may well be "just" a support character in combat. But when we hit town, or we happen upon people we don't want to kill right of the bat, my parties always look to
me, and they become the support characters. ("I'm going to negotiate our reward... You guys stand here and look tough.")