I tinkered with the skill amounts because I felt that having an extra few skill points could only enhance the game by making the characters more diverse and interesting through their skill selections.
Anyhow, previously I had already upped the bard's skills to 6 but now that everyone else has gotten a +2 increase, I'm wondering if a further jump to +8 per level is entirely justified. I felt that in the standard system they were definitely getting ripped off but I'm not so sure I should up them now just because everyone else has been upped as well.
So, if you had a skill system in D&D that had +4 for wizards, sorcerers, clerics, fighters and paladins; +6 for monks, druids, rangers and barbarians; and +10 for rogues, would you put bards at +6 or +8?
Anyhow, previously I had already upped the bard's skills to 6 but now that everyone else has gotten a +2 increase, I'm wondering if a further jump to +8 per level is entirely justified. I felt that in the standard system they were definitely getting ripped off but I'm not so sure I should up them now just because everyone else has been upped as well.
So, if you had a skill system in D&D that had +4 for wizards, sorcerers, clerics, fighters and paladins; +6 for monks, druids, rangers and barbarians; and +10 for rogues, would you put bards at +6 or +8?