Paul Farquhar
Legend
I would not compare computer game with a rpg, even if they use the same rules.
I don't consider level 12 in ADnD2e early... but that may vary from group to group. Which is why I was specifically talking about my experience.
I would not compare computer game with a rpg, even if they use the same rules.
I don't consider level 12 in ADnD2e early... but that may vary from group to group. Which is why I was specifically talking about my experience.
It's equivalent to being a full caster up till level 12, then gaining nothing thereafter. I doubt that would be popular, even if a majority of campaigns end before that point. Players care about what their character could potentially do. Non-linier progression was not a popular feature, and was broadly considered unfair, which is why 3rd edition changed to 2/3 casters, keeping the maximum spell level but levelling out the progression.
I wouldn't call it "way faster". When the Bard is level 10 and the Wizard is level 9 (160,000 xp), the Wizard's Thac0 is one point worse. Let's be quite real here, Thief/Bard Thac0 is horrible for someone actually intended to attack things with weapons.
That's when a bard hits level 16, a wizard is level 13 at that point and already has a couple of 6th level spell slots and are close to hitting 14th level where they get 7th level spell slots.Technically, there are a few xp points where Bards get new spells first, like when they get their first 6th level spell. But yeah, getting spells on a Bard can be rough. At least Wizards can be specialists and get free spells on level up.